How It’s Done: The Secret Animation Tech Behind KPop Demon Hunters

How It’s Done: The Secret Animation Tech Behind KPop Demon Hunters

Honestly, if you watched KPop Demon Hunters and thought it just looked like another "Spider-Verse clone," you’re kinda missing the point. Yeah, Sony Pictures Animation has a "look," but what Maggie Kang and Chris Appelhans pulled off here is a different beast entirely. It’s less about comic book dots and more about the glossy, high-fashion sheen of a Seoul music video.

The movie is basically a love letter to Korean culture that doubles as a technical nightmare for the animators at Sony Pictures Imageworks. People keep asking about How It’s Done: KPop Demon Hunters because the movement feels so... different. It’s not just "smooth" or "choppy." It’s rhythmic.

Reverse Engineering the Beat

Usually, in animation, you have a rough idea of the scene, you animate it, and then the composer fits the music to the action. This movie did the exact opposite.

For the "How It’s Done" sequence—which, by the way, is arguably the best action set piece in the film—the team literally reverse-engineered the visuals from the music. They started with the beat. Not just the melody, but the literal BPM. They used something the crew calls the "bouncing ball method," a bit like those old-school singalongs, to map every single hair flip and sword swing to a specific frame.

🔗 Read more: Why the Walker Hayes Fancy Like Song Changed Country Music Forever

Director Maggie Kang was obsessed with the precision of K-pop choreography. Real idols are almost robotic in their synchronization. To replicate that, the animators didn't just time a few punches; they synced the camera movements to the percussion. If the bass drops, the camera shakes or zooms. It makes the whole movie feel like one long, 90-minute music video.

Frame Rates as Storytelling

There’s this weirdly cool detail about frame rates that most people don't notice until it's pointed out.

In most of the movie, the main girls—Rumi, Mira, and Zoey—are animated "on twos." That means they change pose every two frames, which gives it that snappy, hand-drawn feel. But then you have the Saja Boys, the demon boy band. To make them feel "wrong" and supernatural, they were often animated "on ones." They move with a fluid, uncanny smoothness that contrasts against the more "human" feel of the protagonists.

The Secret "Love" Frame: Watch the scene where Rumi starts falling for Jinu. If you look closely, her animation style actually shifts. She starts moving on ones—matching his fluid, demonic frame rate—to visually show they are becoming "in sync." It’s subtle, but it’s a brilliant way to use technical constraints to tell a romance story.

Lighting Like a K-Drama

Production designer Dave Bleich and Art Director Wendell Dalit didn't look at other cartoons for inspiration. They looked at K-dramas.

In K-dramas, the lighting is very soft and minimalist. It’s designed to make skin look flawless. Translating that to 3D animation is actually incredibly hard because CG usually loves "grit" and "detail." The team had to use "editorial lighting"—the kind of stuff you see in Vogue or high-end music videos—to give the characters that idol glow.

They even used "large-format" virtual cameras. Basically, they simulated the look of an Alexa 65 camera to get that creamy background blur (bokeh) that makes the emotional scenes feel intimate. It’s why the movie looks expensive. It doesn’t feel like a flat cartoon; it feels like a fashion shoot that happens to involve slaying demons.

The "Stray Crowds" and THEBLACKLABEL

You can't talk about how this was done without mentioning the music. This wasn't just a bunch of LA songwriters trying to "sound" like K-pop. They went straight to the source.

  • Teddy Park and THEBLACKLABEL: The directors literally sat in Teddy Park’s living room in Seoul to pitch the vibe. Having the guy behind BLACKPINK’s hits involved gave the movie a sonic "firepower" that most Western attempts at K-pop usually lack.
  • EJAE: The voice of Rumi is a former SM Entertainment trainee. She spent ten years in the "idol factory," so she knew exactly how to deliver those vocal ad-libs that make a track feel authentic.
  • The Pitch-Shifted "Bonks": This is a wild detail from the sound team. When Zoey hits a demon with a weapon, the sound designers (led by Michael Babcock) actually pitch-shifted the sound effect so it was in the same musical key as the song playing in the background. Everything—literally every "bonk" and "thwack"—is part of the orchestration.

Action as Dance

The choreography was a massive collaboration between professional dancers and the "Stray Crowds" team (a nickname the Sony animators gave themselves). They used Unreal Engine for "previs," allowing them to see the choreography in 3D before they ever committed to final animation.

Unlike a typical superhero movie where the fighting is just "punch, kick, explosion," the demon hunting in this film is treated as a performance. The girls use "magic generated by their fandom." Their weapons are sonic. Their shields are formed by the light sticks of the crowd.

This blend of Korean shamanism—using song and dance as a ritual—and modern idol culture is what makes the world-building so deep. It’s not just a gimmick; it’s rooted in the idea that music is a literal weapon against the "inner demons" we all carry.

What’s Next for the Genre?

The success of KPop Demon Hunters basically proves that there’s a massive appetite for "culturally specific" animation that doesn't water itself down for a global audience. It’s unashamedly Korean, from the bathhouse fight scenes to the traditional textile patterns on the girls’ outfits.

If you’re looking to dive deeper into the technical side, check out the "Art of" books or the behind-the-scenes timelines shared by editor Nathan Schauf. They show just how many "10,000 drawings" (as the team says) it takes before a single frame is finalized.

📖 Related: D.H. Lawrence and The Horse Dealer’s Daughter: Why This Gritty Love Story Still Hits Hard

To really appreciate the craft, go back and watch the finale again. Ignore the plot for a second and just watch the background characters. The "Stray Crowds" team developed a specific system just to make sure the thousands of fans in the stadium didn't look like clones, giving each one unique costumes and reactions. It’s that level of detail that makes this a landmark in modern animation.


Actionable Insights for Fans and Creators:

  • Study the frame rates: If you’re an aspiring animator, watch the transition between "twos" and "ones" to see how it changes the emotional weight of a character.
  • Listen for the key: Next time you watch an action scene, listen to the sound effects. They are almost always tuned to the OST’s melody.
  • Explore the lore: Research "Korean shamanism" and "Mudang" to see where the ritualistic elements of the demon hunting originated.