Why You Should Read Alice in Borderland Before the Next Season Drops

Why You Should Read Alice in Borderland Before the Next Season Drops

If you’ve spent any time on Netflix lately, you probably know the premise. People trapped in a desolate Tokyo, forced to play sadistic games just to keep their "visas" from expiring. Laser beams from the sky. Hearts, Spades, Diamonds, Clubs. It’s brutal. But here is the thing: if you only watched the live-action show, you’re basically eating the icing but skipping the actual cake. You need to read Alice in Borderland to understand why this story actually matters beyond the gore.

Haro Aso’s original manga, Imawa no Kuni no Arisu, is a different beast entirely. It’s weirder. It’s more philosophical. Honestly, it’s just better at explaining how these characters' brains actually work when they’re about to be melted by a flamethrower.

The Psychological Scars You Missed on Screen

The show is great at spectacle. It’s got the budget, the neon, and the screaming. But manga Arisu isn't just a "gamer" who happens to be good at logic. He's a deeply broken kid who feels entirely discarded by a society that only values productivity. When you read Alice in Borderland, you get these internal monologues that Netflix just can't translate without doing a cheesy voiceover.

The manga spends a lot more time on the "void." That feeling of being alive but having no purpose. It makes the transition to the Borderland feel less like a horror movie and more like a twisted opportunity for reincarnation.

Take the "Seven of Hearts" game. You know the one. Hide and seek in the botanical garden. In the show, it's heartbreaking. In the manga, it is a psychological autopsy. The way Karube and Chota’s backstories are woven into those final minutes makes their sacrifice feel inevitable rather than just tragic. You see the years of resentment and brotherhood clashing in real-time. It’s messy.

Side Stories That Actually Matter

One of the biggest crimes of the adaptation is cutting the side stories. The Borderland is supposed to feel massive, like an entire ecosystem of suffering. In the manga, Haro Aso periodically steps away from Arisu to show us other players.

  • The Four of Hearts: A game involving a run-down apartment complex and a lot of emotional manipulation.
  • The King of Spades' victims: We get a much broader look at how the general population of Tokyo is being hunted, not just the main cast.

These chapters add "texture." Without them, the world feels a bit small, like only ten people are actually playing. When you dive into the volumes, the scale of the tragedy hits much harder.

Why the Games in the Manga Make More Sense

Ever watched a game in the show and thought, "Wait, how did they figure that out so fast?"

That's because the Diamond games (intelligence-based) are notoriously hard to film. To make them exciting for TV, the directors often skip the heavy math or the complex probability theories. If you read Alice in Borderland, specifically the "Three of Diamonds" (the lightbulb game) or the "King of Diamonds" (the number guessing game with Kuzuryu), the logic is airtight.

The King of Diamonds game is a masterpiece of game theory. It’s not just about numbers; it’s a debate about the value of human life between a former lawyer and a guy who just wants to survive. The manga gives these moments room to breathe. You can pause, look at the diagrams, and actually try to solve the puzzle yourself. You won't feel like Arisu is just "magic" at solving things; you see the gears turning.

The Art Style is a Nightmare (In a Good Way)

Haro Aso has a very specific way of drawing faces. When a character is terrified, they don't just look worried. They look deformed by fear. The grit of the abandoned Tokyo—overgrown with weeds and crumbling under the weight of silence—is captured with this haunting, scratchy detail that high-definition cameras sometimes make look too "clean."

The Borderland is supposed to be filthy. It’s supposed to smell like stagnant water and old blood. The manga's ink work conveys that sensory rot perfectly.

Is the Ending Different?

Without spoiling the specific "why" and "how" of the Borderland, the manga’s conclusion feels more earned. There is a specific encounter with the Queen of Hearts, Mira Kano, that stretches on for several chapters. It’s a psychological war. She tries to gaslight Arisu (and the reader) into believing five or six different explanations for what’s happening.

  • Is it aliens?
  • Is it a future virtual reality?
  • Is it all a hallucination?

In the manga, this sequence is much more disorienting. By the time you get to the truth, you’re as exhausted as Arisu is. The live-action version hit the same beats, but the pacing felt a bit rushed compared to the slow, agonizing mental breakdown Arisu suffers on the page.

Character Nuance: Chishiya and Kuina

We have to talk about Chishiya. Everyone loves him. Shuntarō Sakurada played him perfectly in the show, but manga Chishiya is even more of a sociopath—at least initially. His cynicism isn't just a "cool guy" trope; it’s a deeply rooted nihilism that the manga explores through his past as a doctor.

And Kuina? Her backstory as a trans woman fighting for acceptance while mastering her father’s dojo is handled with a lot of grace in the source material. It feels less like a "reveal" and more like the core of her strength.

How to Start Reading Alice in Borderland

If you’re looking to pick this up, you have a few options. VIZ Media has been releasing "Omnibus" versions. These are thick books that contain two volumes in one. It’s the most cost-effective way to get the whole story.

✨ Don't miss: The Actors in Movie Lucy: Why that Wild Cast Actually Worked

  1. Start with Volume 1: Don't skip ahead just because you saw Season 1. The differences start early.
  2. Look for "Alice in Borderroad": This is a spin-off. It’s different, darker, and features a female protagonist. It's worth a look if you finish the main series and still have that itch for death games.
  3. Check out "Alice in Borderland: Retry": This is a direct sequel Haro Aso wrote years later. Arisu is an adult, and—you guessed it—he gets pulled back in.

Honestly, even if you aren't a "manga person," this is the one to try. The paneling is cinematic. The stakes are real. And unlike some long-running series, it actually knows how to end. It doesn't drag on for 500 chapters. It tells its story, breaks your heart, and leaves you thinking about what you’d do if your life depended on a game of tag in a dark apartment building.

The Actionable Way Forward

Stop scrolling through Netflix looking for a similar show. There isn't one that hits quite like this. Go to your local library or a bookstore and grab the first omnibus. If you want to understand the true philosophy behind the Borderland—the idea that our lives are defined by the choices we make when everything is stripped away—you have to read the source.

Start with the King of Diamonds arc if you want to see the peak of the series' writing. It’s in the later volumes, but it stands as one of the best examples of psychological tension in the medium. Once you finish the main 18-volume run (or the 9 omnibuses), move directly to the Retry chapters. It provides a much-needed perspective on how Arisu carries his trauma into adulthood, which is something the show hasn't fully explored yet.