Demiguise Moons in Hogwarts Legacy: Why You Keep Finding Them But Can't Pick Them Up

Demiguise Moons in Hogwarts Legacy: Why You Keep Finding Them But Can't Pick Them Up

You've probably seen them. Those creepy, glowing little statues holding a crystal orb, tucked away in a corner of a classroom or sitting on a bedside table in a Hogsmeade cottage. If you're anything like most players, you spent your first few hours in Hogwarts Legacy spamming the interact button on every Demiguise moon in Hogwarts you stumbled across, only to be met with total silence. It's frustrating. You know they're important because your character keeps whispering about them every time you walk nearby, yet they just sit there, mocking you with that smug monkey face.

The truth is, these statues are the single most important collectible in the game if you actually want to explore the world. Without them, you're basically locked out of half the content. Locked doors are everywhere. Level II and Level III locks are basically the game's way of saying "come back when you've done your chores." And those chores involve a very specific, somewhat grumpy caretaker named Gladwin Moon.

The Gladwin Moon Problem

You can't actually touch a Demiguise moon in Hogwarts until you hit a specific point in the main story. Specifically, you need to reach the "The Caretaker’s Lunar Lament" quest. This is where you meet Gladwin Moon, the Hogwarts caretaker who is—to put it mildly—absolutely terrified of these things. He’s convinced someone is playing a prank on him because he has a debilitating phobia of Demiguises. He needs you to find them and "confiscate" the moons.

But there is a catch. You can only pick them up at night.

If you find a statue during the day, it’s just a hunk of wood. You have to open your map and hit the "Wait" button (R3 on consoles) to advance time to nighttime. Once the sun goes down, the moon in the statue's hands starts to glow with a soft blue light. That's your signal. Walk up, grab it, and listen to the satisfying chime.

The reason you’re doing this isn't just to help a terrified staff member. It's about the Alohomora spell. Gladwin teaches you the basic level of the unlocking charm right away, but to get through the tougher locks in the faculty tower and the high-end shops in Hogsmeade, you need to bring him more moons. It’s a classic trade. You give him the source of his nightmares; he gives you the ability to break into people's houses.

Where Everyone Misses the Moons

Most people find the obvious ones. The one in the Great Hall is hard to miss if you're looking. The one in the Divination classroom is basically handed to you. But the Demiguise moon in Hogwarts locations get progressively more devious as you go.

Take the Long Gallery, for instance. If you're running through the hallways toward the Potions classroom, you’re likely to walk right past a Level I locked door near the cabinets. Inside is a small storage room, and tucked behind some crates is a statue. Then there’s the one in the Gryffindor Tower area, specifically in a bathroom. You have to walk into the middle stall—the one with the "Out of Order" sign—and open it to find a secret room. Who puts a magical artifact in a bathroom? Apparently, the prankster targeting Mr. Moon does.

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Hogsmeade is just as bad. Every third house seems to have one. The trick here is to look for the houses with locks. If a house has a Level I lock, there is a very high chance a Demiguise is sitting on a dresser upstairs. Check the back room of Tomes and Scrolls. Check the upper floor of The Three Broomsticks. Honestly, just walk through the village at night with Revelio active. The statues will glow gold through the walls, making them much easier to track down.

Breaking Down the Alohomora Tiers

You need a specific number of these moons to upgrade your kit. It isn't a 1:1 ratio.

To get Alohomora Level II, you need to bring 9 moons back to Gladwin. This is relatively easy to do just by raiding Hogsmeade and the lower levels of the castle. Once you have Level II, the game opens up significantly. You can finally get into the back rooms of the more prestigious shops and the private quarters of the professors.

Level III is the real grind. You need another 13 moons for that (bringing the total to 22). By this point, you'll have to venture out into the Highlands. Small hamlets like Pitt-upon-Ford, Irondale, and Aranshire all have one statue hidden in a residence. Usually, it's the house belonging to the local vendor or the most decorated cottage in the village.

Don't feel like you need all 33 statues to "finish" the questline. You only need 22 to max out your unlocking spell. The remaining 11 are purely for the "Demeaning Demiguise" trophy/achievement and for the completionists who can't stand seeing a 98% on their map screen.

Why Some Moons Don't Show Up on Revelio

A common frustration is standing in a room where you know a moon should be, casting Revelio, and seeing nothing. This usually happens for two reasons.

First, the range of Revelio is limited unless you’ve invested Talent Points into the "Revelio Mastery" perk in the Core tree. If you're serious about hunting Demiguise moons in Hogwarts, that talent is mandatory. It doubles the radius of the spell, allowing you to see statues through thick stone walls and even floors.

Second, if it’s daytime, the moon doesn't "exist" as an interactive object. While the statue itself might glow faintly with Revelio during the day, it won't have that bright, distinct outline that interactive objects get. If you’re hunting, do it exclusively at night. It saves you the headache of wondering if your game is glitched or if you're just looking at a decorative asset.

Beyond the Castle Walls

Once you've cleared out the Demiguise moon in Hogwarts supply, you have to hit the road. The Highlands can be intimidating because the map is huge, but the statues are actually very predictable.

  • Brocburrow: Look in the house right near the Floo Flame.
  • Upper Hogsfield: Check the house with the small garden out front.
  • Feldcroft: There’s one in a house on the eastern outskirts.
  • Marunweem: Look for the house with the many cauldrons outside.

Basically, if a hamlet has a name on the map, it has exactly one Demiguise statue. No more, no less. This makes tracking them much easier. If you check your map and hover over a region, the legend on the right side of the screen will tell you how many you've found in that specific area. Use this. It’s the only way to stay sane while hunting for the final three statues.

The Reality of the Reward

Is it worth it? Sorta.

Maxing out Alohomora allows you to access high-tier loot chests, which often contain legendary gear or rare room of requirement recipes. However, by the time most people get 22 moons, they’ve already out-leveled much of the gear found in those chests. The real reward is the lore. The locked rooms often contain letters, diaries, and environmental storytelling that you won't see anywhere else. You get to see Professor Sharp's private correspondence or find out what’s actually being hidden in the restricted section of the library.

If you’re a fan of the Wizarding World, those little snippets of world-building are worth the effort. If you’re just here for the combat, you can probably stop at Level II and never look back.


Next Steps for the Hunt

  1. Check your Quest Log: Ensure you have completed "The Caretaker's Lunar Lament." If you haven't, the statues are useless.
  2. Wait until Night: Open your map and press the Wait button (R3/Right Stick) to change the time of day instantly.
  3. Prioritize Hogsmeade: There are 9 statues in the village alone. It is the fastest way to get your first upgrade without traveling across the entire map.
  4. Invest in Revelio Mastery: Go to your Talents menu and grab this upgrade as soon as possible to make the statues visible from much further away.
  5. Use the Map Legend: Hover over Hogwarts or Hogsmeade on the world map to see exactly how many statues you are missing in that specific zone.